Mining & Ranks
Your private mine, the rank ladder (1β200 via prestige), 20 themed biomes, value scaling and the Lucky Beacon.
- Use
/mineto teleport to your private plot (first visit builds it β give it a moment). - Ores go into your Backpack (start capacity 200), not your inventory.
- The mine refills after ~40% cleared, on a timer, and on rank-up. Standing in it during a reset teleports you to spawn.
- A live action bar shows the blocks & value of your last swing.
- Visit other players' mines from the Visit menu (look only).
- Want an earlier mine's blocks?
/mine tierlets you farm any lower-rank mine β your real rank doesn't change (2-minute switch cooldown).
Rank up with /rankup. Each rank unlocks the next mine and costs base Γ 1.18α΄Ίβ»ΒΉ Money up to rank 100, then a gentler ~10% per rank beyond it.
| Rank step | Approx. cost | Notes |
|---|---|---|
| 1 β 2 | ~1,500 | Cheap start |
| 25 β 26 | ~80,000 | Into the desert |
| 50 β 51 | ~5 million | Halfway |
| 75 β 76 | ~310 million | Diamond Caverns |
| 99 β 100 | ~17 billion | First ceiling |
| 100 β 101 | ~19 billion | Softer curve after prestige |
Each 10-rank band is its own biome; higher bands add richer ores. Ranks 101β200 are the prestige biomes, unlocked as your ceiling grows.
| Ranks | Theme | Notable blocks |
|---|---|---|
| 1β10 | Stone Quarry | Coal, copper, first iron |
| 11β20 | Deep Caverns | Deepslate, redstone, lapis |
| 21β30 | Lost Desert | Sandstone, gold appears |
| 31β40 | Frozen Peaks | Ice, first diamond ore |
| 41β50 | Nether Wastes | Quartz, gilded blackstone |
| 51β60 | Crimson Depths | Emerald ore, ancient debris |
| 61β70 | Emerald Hills | Emerald & debris |
| 71β80 | Diamond Caverns | Deepslate diamonds |
| 81β90 | The End | Diamonds & emeralds |
| 91β100 | Ancient Vault | The richest early table |
| 101β110 | Amethyst Geode | Amethyst & diamond blocks |
| 111β120 | Lush Caverns | Moss, froglight, emerald blocks |
| 121β130 | Sunken Ocean | Prismarine, sea lanterns |
| 131β140 | Mushroom Grove | Shroomlight, emerald blocks |
| 141β150 | Pale Garden | Resin, creaking heart |
| 151β160 | Warped Forest | Warped fungus, diamond blocks |
| 161β170 | Crimson Forest | Glowstone, emerald blocks, debris |
| 171β180 | Deep Dark | Sculk, catalysts, debris |
| 181β190 | Bastion Remnant | Gold & netherite blocks |
| 191β200 | Ender Sanctum | The richest table in the game |
Every sale is multiplied by Γ(1 + 0.06 Γ (rank β 1)) β the same ore pays more the higher you climb.
Stacks on top of your Prestige bonus, the Sell Mastery perk, and any sell boosters.
While mining, a beacon can randomly appear. Mine it directly (area enchants won't trigger it) for one reward.
Spawn rate: a 5% roll every 60 seconds of active mining β about one every ~20 minutes. The Beacon Luck perk adds +0.2% per level. AFK players don't spawn beacons.