Hub Activity
Fishing
A relaxed break from mining. Cast the Phoenix Fishing Rod at the Hub fishing spot and reel in fish that sell for Money, Tokens or Gems — with a chance at treasure. Open it with /fishing /fish.
11
Catchable fish
3
Rod upgrades
5%
Treasure chance
🎣
At the Hub
- Grab a free Phoenix Fishing Rod from
/fishing(it never breaks). - Cast into the water at the Hub fishing spot — the rod only lands catches there.
- Each catch is sold instantly for its currency, and adds to your Fish collection.
- Every catch also grants Minepass Pass XP and can advance the "catch fish" daily quest.
| Fish | Rarity | Sells for |
|---|---|---|
| Old Boot | Trash | $250 |
| Clump of Seaweed | Trash | $400 |
| Driftwood | Trash | $600 |
| Cod | Common | $2,500 |
| Salmon | Common | $4,000 |
| Pufferfish | Uncommon | $12,000 |
| Tropical Fish | Uncommon | 25 Tokens |
| Glowing Catch | Rare | 75 Tokens |
| Ancient Relic | Rare | 2 Gems |
| Golden Koi | Legendary | 7 Gems |
| Leviathan Scale | Legendary | 18 Gems |
📖
Catch one of every fish to complete the Fish collection, shown in
/menu → Collections.🏆
Fully upgrade a rod (Luck, Speed and Multi all maxed) to earn the Master Angler achievement and the [Fisher] prefix. Catch 10,000 fish for the rare [Deep Sea] prefix.
Bought with Gems in /fishing. Kept small on purpose — three short lines, not a second pickaxe.
| Upgrade | Effect | Max |
|---|---|---|
| 💧 Luck | +8% chance per level to bump a catch up one rarity tier | Lv 5 (+40%) |
| ⚡ Speed | Faster bites (−30 ticks of wait per level) | Lv 5 |
| 🎣 Multi-catch | +8% chance per level to reel in 2 at once | Lv 3 (+24%) |
Lucky Bait (4 Gems) — right-click to activate. It adds +20% Luck for your next 12 catches, stacking with your rod's Luck.
Around 5% of catches are treasure instead of a fish (higher with Luck). One reward, weighted — crate keys are ~12% of treasure, the rest is Tokens:
| Reward | Chance |
|---|---|
| 100 Tokens | ~88% |
| Miner crate key | ~6% |
| Money crate key | ~4% |
| Rare crate key | ~2% |
| Mystery crate key | ~0.3% |
💡
Fish are sold the moment you catch them — no inventory to manage. Values, upgrades and treasure odds are all server-configurable and may be tuned over time.