Money Matters

Economy & Selling

How ores become Money, the multipliers that stack, your backpack, and sell boosters.

  • Sell with /sell, the Backpack menu, or by right-clicking a pickaxe with Auto-Sell.
  • You get the ore's drop (Diamond Ore β†’ a Diamond), and every sale rounds to a clean whole number.
You mineYou getBase value
Stone / CobbleStone Β· Cobble2 Β· 1
Coal OreCoal 4
Iron OreRaw Iron10
Gold OreRaw Gold18
Diamond OreDiamond75
Emerald OreEmerald110
Ancient DebrisAncient Debris650
Netherite ScrapNetherite Scrap850

These are early-game base values. Each deeper biome sets its own, higher worth for its blocks β€” so the same block pays far more in a late mine β€” and your sell multipliers stack on top (below).

Final payout = base price Γ— amount Γ— multiplier Γ— rank scaling. Each deeper biome can set a higher base price for its blocks, so the same block (Stone, Deepslate…) is worth more in a late mine β€” income ramps across biomes instead of crashing when a new one opens. The multiplier adds up:

  • Rank scaling β€” Γ—6.94 at rank 100, up to Γ—12.94 at rank 200.
  • Prestige bonus β€” +5% per prestige level.
  • Sell Mastery perk β€” +5% per level (up to +100%).
  • Sell Voucher β€” a personal timed boost.
  • Server Booster β€” a server-wide timed boost for everyone.
  • Beacon boost β€” +50% sell for 5 minutes.
⏱️
Active boosters show their remaining time in the Main Menu (Balances) and the Backpack menu.
backpack boosters

Capacity

Starts at 200. Extra ore is lost when full β€” sell often.

Expander

Usable item β€” right-click for a permanent +200. Stacks.

Size perk

Prestige-Shop perk adds +2,000 per level (max 25).

πŸ’£
Mine bombs overfill the backpack β€” you never lose blocks from a bomb, even past your cap.

Prefer passive income? See Automation.