Economy & Selling
How ores become Money, the multipliers that stack, your backpack, and sell boosters.
- Sell with
/sell, the Backpack menu, or by right-clicking a pickaxe with Auto-Sell. - You get the ore's drop (Diamond Ore β a Diamond), and every sale rounds to a clean whole number.
| You mine | You get | Base value |
|---|---|---|
| Stone / Cobble | Stone Β· Cobble | 2 Β· 1 |
| Coal Ore | Coal | 4 |
| Iron Ore | Raw Iron | 10 |
| Gold Ore | Raw Gold | 18 |
| Diamond Ore | Diamond | 75 |
| Emerald Ore | Emerald | 110 |
| Ancient Debris | Ancient Debris | 650 |
| Netherite Scrap | Netherite Scrap | 850 |
These are early-game base values. Each deeper biome sets its own, higher worth for its blocks β so the same block pays far more in a late mine β and your sell multipliers stack on top (below).
Final payout = base price Γ amount Γ multiplier Γ rank scaling. Each deeper biome can set a higher base price for its blocks, so the same block (Stone, Deepslateβ¦) is worth more in a late mine β income ramps across biomes instead of crashing when a new one opens. The multiplier adds up:
- Rank scaling β Γ6.94 at rank 100, up to Γ12.94 at rank 200.
- Prestige bonus β +5% per prestige level.
- Sell Mastery perk β +5% per level (up to +100%).
- Sell Voucher β a personal timed boost.
- Server Booster β a server-wide timed boost for everyone.
- Beacon boost β +50% sell for 5 minutes.
Capacity
Starts at 200. Extra ore is lost when full β sell often.
Expander
Usable item β right-click for a permanent +200. Stacks.
Size perk
Prestige-Shop perk adds +2,000 per level (max 25).
Prefer passive income? See Automation.